Squad military simulation game with infantry and vehicles cooperating

Game Resources

Squad Resources

Squad is a large-scale combined arms military simulation requiring genuine teamwork, real-time communication, and strategic coordination across large maps divided between attacking and defending forces.

Squad Leadership and FOB Placement

The squad leader role is the operational backbone of Squad gameplay. SLs place Forward Operating Bases that allow teammates to spawn closer to the action and coordinate with other SLs to develop the team's strategic positioning across the map.

FOB placement quality directly determines whether a squad can sustain pressure on an objective or repeatedly loses momentum from distant spawns. Hidden FOBs behind natural terrain that cover two or more approach angles to an objective represent the gold standard. Additional game information on FOB placement strategy and SL communication responsibilities is available for new squad leaders.

Infantry Tactics and Vehicle Coordination

Squad's infantry combat emphasizes suppression, bounding movement, and maintaining contact with your fireteam rather than lone-wolf engagements. Moving in pairs or small groups, communicating spotted enemy positions clearly, and using suppression to enable flanking maneuvers defines effective infantry behavior.

Vehicles in Squad are powerful but vulnerable without infantry screening. Coordinating armored vehicle movement with infantry squads — using infantry to clear infantry anti-tank threats before the vehicle advances — is fundamental to combined arms tactics. This resource covers infantry movement fundamentals and vehicle coordination principles.